Skip to main content

Full text of "Microsoft Xbox Manuals"

See other formats


WiiH'hYM 


X xeox 





ABOUT PHOTO^fcN^ITIVEr S>E=IZUR&E, 


A very small percentage of people may experience a seizure when exposed to certain 
visual images, including flashing lights or patterns that may appear in video games. 
Even people who have no history of seizures or epilepsy may have an undiagnosed 
condition that can cause these "photosensitive epileptic seizures 1 ' while watching 
video games. 

These seizures may have a variety of symptoms including: lightheaded ness, altered 
vision, eye or face twitching, jerking or shaking of arms or legs, disorientation, 
confusion, or momentary loss of awareness. Seizures may also cause loss of 
consciousness or convulsions that can lead to injury from falling down or striking 
nearby objects. 

Immediately stop playing and consult a doctor if you experience any of 
these symptoms. Parents should watch for or ask their children about the above 
symptoms-children and teenagers are more likely than adults to experience these 
seizures. 

The risk of photosensitive epileptic seizures may be reduced by sitting further from 
the television screen, using a smaller television screen, playing in a well-lit room, and 
not playing when you are drowsy or fatigued. 

If you or any of your relatives have a history of seizures or epilepsy, consult a doctor 
before playing. 

OTHfcR IMPORTANT HEALTH AND E,AffeTY INFORMATION 

The Xbox video game system documentation contains important safety and health 
information that you should read and understand before using this software. 

AVOID DAMAGE TO YOUR TELEVISION 

Do not use with certain televisions. Some televisions, especially front- or rear- 
projection types, can be damaged if any video games, including Xbox games, are 
played on them. Static images presented during the normal course of game play may 
“burn in’ 1 to the screen, causing a permanent shadow of the static image to appear 
at all times, even when video games are not being played. Similar damage may occur 
from static images created when placing a video game on hold or pause. Consult 
your television owner's manual to determine if video games can be safely played on 
your set. If you are unable to find this information in the owner's manual, contact your 
television dealer or the manufacturer to determine if video games can be played on 
your set. 

Unauthorized copying, reverse engineering, transmission, public performance, rental, 
pay for play, or circumvention of copy protection is strictly prohibited. 

This product has been rated by the Entertainment Software Rating Board. For 
information about the ESRB rating, or to comment about the appropriateness of the 
rating, please contact the ESRB at 1 -800-771-3772. 


CONTENTS 


LJ E» I IN Cj THE XBOX™ VIDEO GAME E>VE>TE:IVI .... 

LJSINCj TWE XBOX™ CONTROLLER....=3 

BASIC CONTROLS,.,,.........M 



INTRODUCTION .....................^ 

COMPLETE CONTROLS -------... & 

SETTINO UPTHE OArvIfe.........."7 


f 



































USING THE: XBOX™ 
VIDEO GAME E^YETTEzlYl 






f. Set up your Xbox™ video game system by “following the instructions in the Xbox 
Instruction Manual, 

Press the power button and the status indicator light will light up. 

=3. Press the eject button and the disc tray will open. 

m. Place the SSX 3 disc on the disc tray with the label facing up and close the disc 
tray. 

Follow on-screen instructions and refer to this manual for more information about 
playing SSX 3 , 

AVOIDtND DAMACjE TO DISOB OR THt DISC DRIV£ 

TO AVOID DAMACife TO OISjCSj ORTHt DISC ORIV&: 

^ Insert only Xbox-compatibie discs into the disc drive. 

» Never use oddly shaped discs, such as star-shaped or heart-shaped discs. 

leave a disc in the Xbox console for extended periods when not in use. 
Do not move the Xbox console while the power is on and a disc is inserted, 
not apply labels, stickers, or other foreign objects 


UEiIISICj THE XBOX™ CONTROLLER 



i. Connect the Xbox Controller into any controller port on the front of the Xbox 
console. For multiple players t insert additional controllers. 

Insert any expansion devices (for example, Xbox Memory Units) into controller 
expansion slots as appropriate. 



Highlight menu item 


Change highlighted item 
Select/Go to next screen © 

Previous to cancel or return © 


Options menu 


. Follow on-screen instructions and refer 
using the Xbox Controller to play SSX' 3 


MENU CONTROLS 































































B AEdKZ controls* 




-» Press and hold © to crouch, then release it right 
before reaching the end of a ramp. While airborne 
press and hold ©, ©, © or pull and hold D to 
perform a grab, then release before landing. For 
cooler moves, ► Complete Controls on p. 6. 


Build speed 
Turn left/right 
Speed check 
Pause game 


Adrenaline boost/ 
Wipeout recovery/ 
Grab board 

Grab board 

Crouch/jump 

Handplant 


INTRODUCTION 

Embark on the ultimate adventure and conquer the mountain in SSX 3, a fresh new 
snowboarding experience from EA SPORTS BIGT Life begins at the summit of 
the first peak where a daunting mountain awaits you-board it, explore it, and beat 
it. Featuring all-new freestyle events and racecourses, jaw-dropping tricks, and a 
cast of cool, customizable characters, SSX 3 is yours to conquer. Redefine the 
boundaries of where you go, what you do, and what you earn. Go anywhere gravity 
takes you with SSX 3, the most expansive title in the SSX franchise. 

GAME F&ATUREE. 

Conquer the Mountain 

Overcome everything the mountain throws at you-from fierce snowstorms and 
breathtaking vertical drops to serpentine slopestyle courses and earth-swallowing 
avalanches-on the quest for the ultimate adrenaline rush. 

't Uncover the Mountain's Secrets 

Explore a huge world of open vistas covered with fresh powder for out-of-bounds 
exploration, trick venues, rail parks, racecourses, and half-pipes with new tricks 
to master and new competitors to leave in the dust. Seamlessly ride from one 
awesome area to the next, entering Slopestyle, Big Air, Super Pipe, Race, and 
Backcountry competitions on courses designed specifically for each event. 

^ NEW Customization and Rewards 

Level up your rider’s skills, earn medals, and rename the peaks as 
you conquer them. Customize your threads, gear, and playlist. 

- NEW Tricks 

All-new blown-out tricks include combos, three levels of 
nasty UBERs, board presses, and a funktified hand plant. 

String l em all together to extend a combo forever! 

■a. NEW Rivals 

Four new rivals—Nate, Griff, Viggo, and Allegra-join 
your favorite personalities from SSX Tricky. 


For more info about this and other titles, 
visit EA SPORTS BIG™ on the web at 

www.easportsbigxom 



























CON/IF 3 l_E=TE= CONTROLS* 

Don't get left behind on the bunny slopes. Learn these controls and become one 
with your board. 

» SSX 3 offers two controller configurations: DEFAULT and PRO (>■ Options 
Screen on p. 8). With the PRO configuration, you cannot turn while crouching, 
but you can use © to perform flips and spins. The following actions are for the 
Default controller configuration. 


ON-OftOuND actions 

COMMA NO 

Turn left/right 


Build speed 

®* 

Speed check 

»* 

Crouch /Jump 

© (press and hold to crouch, 
release to jump) 

Pre-wind spins and flips during crouch 

® 

Adrenaline boost 

o 

Board presses 

© 

Push an opponent 

O oi'D (pull) 

Block a push 

(1 + Q (puli) 

IN-AtR ACTIONS 

COMMAND 

Grab board 

OO© Or pull m 

Tweak 

49 (pull) 

Late spins and flips 

® 

In-air adjustment 


Handplant 

Press and hold O or ® when near a rail 

AoamaNmjL actions 

COMMAND 

Wipeout recover 

© (tap rapidly after wiping out until the 
recovery bar is full) 

Reset boarder 

0 

Pause game 

0 


Mom* The longer you crouch, the higher you fly. Remember, you 
have limited turning ability while crouching. 


S»fcTTIMC. UP THE GAME 

The fresh snow is waiting - strap on your board and get going. 

N/IAIN menu 

Your road to snowboarding fame begins here. 


Menu selections 


Options section 

KKsW&S Default options are listed in bold in this manual. 

SINGLE: feV&NT 

Practice your moves in a Single Event before taking on the mountain. 

TO PRACTICE; A E.INOL& feV&IMT: 

i, From the Main menu, highlight SINGLE EVENT and press 0, The Select 
Character screen appears. 

Press © ** to select a character and then press ©. The Setup Character screen 
appears. 

You may choose to customize your character further and then press #t to 
highlight CONTINUE and press ©. The Select Peak screen appears. 
m. Press ® J to highlight your peak of choice and press © to advance. The Select 
Peak Goal screen appears. 

[Wlsfutibs Some Peaks, Rider's Gear, UBER tricks. Cheat Characters, 
Rewards, and Music are not available until you unlock them in 
Conquer the Mountain mode, For more information, ^ Conquer the 
Mountain on p. 13. 

s, Press © f to select Race or Freestyle, and then press ©. The Select Event 
screen appears. 

a Press © 1 to select an event, and then press ©. The My Rules screen appears. 

■ 7 . Choose which rules to enable for this specific event by pressing © l to highlight 
a rule, and then press © ++ to toggle it ON/OFF. When you’re ready to hit the 
slopes, highlight CONTINUE and press © to begin. The chosen event loads. 




































OPTIONS* ECREEN 
GAME OPTIONS 

SOUND OPTIONS 
CONTROLLER SETTINGS 

HUD OPTIONS 


Select between IVIPH or KM/H, adjust the Screen 
Position, and access the Video Calibration, 

Adjust the music and sound volume. 

Turn vibration ON /OFF, and choose between a 
DEFAULT or PRO configuration (>■ Complete 
Controls on p. 6). 

Select FULL, MINIMAL, or NONE for the amount 
of info displayed during gameplay. 


SAVE/LOAD Save your game and current set of options or load 

a previously saved game, options set, or replay 
(► Saving and Loading on p. 16). 



ENTER CHEAT 

CREDITS 

DONE 


Enter any cheats. 

View the game credits. 

When finished setting your options highlight done 
and press © to continue. 


SHREDDING THE SLOPES 

Get familiar with riding on this mountain or you might end up as a tree ornament. 

CjAN/IE: screen 

Most events begin with your rider at the starting gate at the top of the mountain. 
Once the gate opens, your rider automatically starts down the hill. Take control and 
get some speed right out of the gate by moving the © ^. 



Current place 
Time 

Location of 
other riders 
Current location 


Current score 


Adrenaline Meter 


Current speed 


Name of the trick 
you just pulled off 


SCORING 

Hammer out some cool tricks and watch your score rise. The bigger the trick, the 
bigger the reward. 

Always use a variety of tricks. If you keep trying the same trick, the points for that 
trick decrease. 

A combination of solid tricks pulled off with good style is the best way to rack up 
the points and adrenaline. 

ADRENALINE METER 

Fill your Adrenaline Meter by pulling off tricks, then use your adrenaline when you 
need some extra speed or UBER tricks. To use your adrenaline boost, press © 
while on the ground. 

^ The boost you get from using your adrenaline depends on the level of the 

Adrenaline Meter. When the Adrenaline Meter is filled to the red level, you get a 
bigger boost than if it's in the orange, which in turn gives a bigger boost than the 
yellow level. 

^ Adrenaline decreases over time and when you fall. The longer you ride without 
performing tricks, the more your Adrenaline Meter decreases. 

^ Riding to the start of events gives you the chance to increase your adrenaline by 
doing tricks, allowing you to begin an event with adrenaline. 








TRICKS 


Strap a board to your feet and display your innate ability to twist and contort your 
body while airborne. 



GRABBED AIR TRICKS 

Grab your board in funky ways while flying high. 

TO PtRF-ORM A GRABBtO AIR; 

i. Press and hold © to crouch as you approach a jump. Just before the end of the 
jump, release © to take off. 

e?. While in the air, press and hold ©. © . ©, or pull and hold D to perform a 
grabbed air trick. 

Show off wilder grabs by pressing two or more of the above buttons at the same 
time. 

To tweak a grab, pull and hold fl while holding the grab. You will get an extra 
twist as you perform the trick, increasing the difficulty and risk. When the 
Adrenaline Meter is full, tweaking allows you to perform USER tricks {*- UBERs 
and Super UBERs on p. 1 2). 

-*■ As your body fails closer to the snow pack, release all buttons and level out the 
board for a smooth landing. 

ROTATION TRIOK& 

Ever wonder what the mountain looks like from the air, upside down, and at a 45- 
degree angle? 

Press ® to spin and flip. Pre-wind by pressing # while you are crouching to spin 
and flip faster. 

TO PRt -WIND A SPIN OR ALIP; 

t. Press and hold © to crouch as you approach a jump. 

c?. Press and hold in the direction you want to spin or flip. 

Release © to jump while holding down #. 
i-t. When you get close to the ground, release all buttons to prepare for landing. 

If you press and hold ® <#1/^|/|ft/It, you flip diagonally, which Is a tougher trick to 

land. 


BOARD FRB^EiBE* 


Throw down some fancy footwork and test your balance skills between air and rail 
tricks with nose and tail presses. 

Move 01 to perform a nose or tail press. Hold it as long as you can to maximize 
points, but be sure to ease up before your rider loses balance. 

Move around to spin your press and hang it out to the side. This helps you 
regain balance and maintain those presses. 

RAIL E.LIDINCJ 

Grab even more points by pulling off stunts on fallen trees, rails, and other rail slide 
opportunities. 


TO RAIL SLIOfej 

Just ride onto a rail or press © to jump onto higher rails. 
Press $ » to spin on the rail. 

*=> Press 0 <-► to adjust your balance on the rail, 

» Try out your board presses on rails. 

COMBOS 


String tricks and presses back to back to create a combo line. Every trick you do 
in a successful combo line is worth a bonus for each trick. The later in a combo you 
perform a trick, the higher the bonus. 




Remember, if you fail during a combo line you lose all the 
points. 


accumulated combo 


HANDPLANTb 


Handplants can be used to access shortcuts, 
side pipes, and even transition lines. 

> Press 0 » to adjust your balance in a hand plant 

Release the handplant when you are balanced straight 
up to exit your handplant onto the rail 

Release the handplant when you are leaning to one 
side to exit your handplant on that side of the rail. 









UBtRb AMO SUPER UBERb 


When the Adrenaline Meter is full, it glows and it’s time to execute your sweetest 
moves. Make sure you have enough air or a long rail-these tricks take extra time to 
pull off! 

TO BU5aT OUT WITH AN UBBR OR SUPBR UB&R TRICK: 

l When the Adrenaline Meter is full, get some serious air and tweak any of your four 
basic grabs or the nose and tail grabs to start the USER trick, 

c3. Perform four UBER tricks to spell USER and open the door to even more insanity 
with Super USER tricks. Use the same button combinations as UBER tricks to 
unleash Super UBER tricks, 

=r If you manage to spell out SUPER UBER, your Adrenaline Meter stays full for 
a short period of time. Use this time to stay boosted and gain a massive speed 
advantage. 

All USER tricks can be held to max out points gained-just hold down the grab 
and tweak buttons and watch your points rack up. 

UBER TRICK CONMLjURATION 

Select Rider Details to enter UBER trick configuration where you can preview, 
purchase, and activate new UBER and Super UBER tricks. 

Rider Details can be found in any lodge during Conquer the Mountain mode, or in 
the Setup Character screen for Single Event and Multi Play. 

PAUSE: MENU 

While taking a breather from all that shredding, adjust your settings. 

To pause during gameplay, press O ■ Gameplay stops and the Pause menu 


appears. 


RETURN 

Continue shredding in the current event. 

RESTART 

Restarts current event or BIG Challenges (not 
available during Freeride). 

MAP 

Check out the latest info on your progress and 
choose where you want to go on the mountain 
(only during Freeride in Conquer the Mountain). 

SESSION 

Transport to a new location on the track you are 
currently riding (only during Freeride in Conquer 
the Mountain). 

MESSAGES 

Check any messages you have received, including 
gameplay FAQs (only in Conquer the Mountain). 

AUDIO 

Adjust audio options, including setting up your 
own custom playlist. 

OPTIONS 

Modify your game and sound options. 

QUIT 

Quit the current event or challenge or call it a day 
(depending on current mode). 


CONQUER THE MOUNTAIN 

Play the way you want to play, 

G^@v%b Playing in Conquer the Mountain mode is the only way 
to unlock events and acquire the cash needed to advance your 
characters. 

PEAK GOALS 

Complete any of the Peak Goals to open the next peak on the mountain, 

RACfe AND FRteSTYLt 

Get a medal in all the race or freestyle events on the peak to call out your rival for a 
showdown in the Backoountry. Beat him there to advance to the final test, the Peak 
Race or Jam, respectively. The Peak Race is a timed event from the top of the peak 
all the way down to the city. The Peak Jam is a scored event combining multiple 
tracks into one. 

EXPLORATION 

Complete more than 30% of the BIG Challenges you find while freeriding the tracks, 
and collect more than 30% of the Crystals to prove your knowledge of the peak and 
earn the next peak pass, 

WARNINGS 

Just earn enough cash and the peak pass is yours. 

^ Check out the full details about Peak Goals on the Map in the Pause menu, 

CASH 

Earn cash to acquire the items you need. 

Buy character attributes to increase your skills, 

^ Buy gear to equip yourself and create a custom style. 

« Pick up rewards for in-depth details on SSX 3. 

^ Get music for your own request line. 

^ Purchase UBER tricks and Cheat Characters to further customize your Rider 
Details. 

^ You can earn cash everywhere on the mountain by winning events, completing 
BIG Challenges, collecting Crystals, and even throwing tricks out while freeriding. 

The Lodges at the Freeride mid-stations are your source for all the info and items 
you need. 



LODGE MGNU ElVEiNT 


{Lodges are only accessible in Conquer the Mountain mode) 


RETURN TO GAME 
EQUIP GEAR 

BUY GEAR 

BUY ATTRIBUTES 

RIDER DETAILS 


Leave the lodge and return to riding. 

Customize your rider’s look with stylin’ gear you 
have bought or unlocked. 

Different lodges have different gear you can 
purchase. Make sure you shop around. 

Improve your character's performance by 
purchasing attributes. 

Configure your character, and view stats and info 
including Rewards, Trophies, Cheat Characters, 
GBER tricks, Career Highlights, User Name, and 
Rider Profile. 


MUSIC Configure the music to be played in game. 

QU IT Leave Conque r the M o u ntai n mode. 

-> Enter the Options menu to save or load your SSX 3 files. 


EVENT TYPEb 


Race Events have a Qualifying Round, Semi Final, Round, and a Final Round. 
Slopestyle, Super Pipe, and Big Air events have one Qualifying Round and a Final 
Round. 


PRGGRIDE: 

Enter an event on a track and then bypass the start gate to free ride and look for BIG 
Challenges. 

RACE 

It’s ail about finding the fastest line down the course. Pull off tricks while you race, 
and you can take advantage of increased adrenaline for a speed boost. Watch out 
for other riders-they can get physical to Create their own advantage, 

SLOPESTYLE 

Slopestyle is a freestyle event In which you try to find the best line given your skills 
and style of riding. You are then judged on the tricks and maneuvers you pull off 
during the run. Slopestyle courses are about finding your own line and rhythm. There 
is no one proper line down a Slopestyle course, just the line you like best. Players 
compete for first place by accumulating the most points during a run. 


SUPER PlFfe 


The Super Pipe event is the ultimate combination of tricks and huge air. Show that 
you have the skills to link tricks together on the ground and in the air. Pull them off 
and dominate this event. 

BIG AIR 

Rack up frequent flyer miles, and throw tons of tricks in Big Air events. It’s all about 
catching air and pumping: up your score with combo strings and as many UBER 
tricks as you can muster, 

RIVAL. CHALLENDEb 

It s not just about winning the events on the mountain. You must prove yourself 
in one-on-one duels with rival competitors in the backcountry and in the ultimate 
challenge, the Peak Events, 

BACKCOUNTRY RACE: AND JAM 

When you win medals in each of the events in Race or Freestyle, a rival shows up to 
challenge you to a one-on-one showdown in the backcountry. The type of challenge 
you get is based on the events you have won medals in-a Race for race events, and 
a Jam for freestyle events. You have to beat the rival to earn your chance at the next 
step: the Peak Events. 

PEAK EVENT 

Winning the Backcountry event opens your chance to test yourself against your 
rival's best performance. 

^ Racers start at the top of the Peak and race down to the city. Sounds easy 
enough, but times range from 12 minutes to half an hour, 

^ For freestyle specialists, the Peak Jam includes both the Backcountry and the 
Slopestyle tracks. The Peak 3 Jam runs through all the race tracks, this time for 
points. 

'i All you have to do for the Peak events is beat your rival’s best score or time to win 
the trophy. Once you are on top, watch out for challengers looking to take you 
down, 



N/IUL.TI PLAV AMD EXTRAS 

Play against a friend in Multi Play mode or check out the Previews. 

TO PLAYA SINCi(_fe bV&NT OR CIRCUIT AOAINST A FRIEtND: 

/. From the Main menu, highlight MULTI PLAY and press ©. 

Continue through the next screens as you would in Single Event mode, starting at 
step 3 (>■ Single Event on p. 7). The Bragging Rights screen appears. 

= 3 . Each player adjusts the handicaps and then presses © to lock them, in. Once 
both players lock in, the event loads. 


E^AN/MSICj AMD LOADING 

Don't lose your valuable progress. Save and load it to a MU or hard disk, 
ItOSfifl&S Never insert or remove e MU when loading or saving files. 



bAVE/LOAD GAME/OPTIONb 



Save your game and settings for future use. 

TO SAVE OR LOAD A GAMG/QPTlQNS CQINH^UURATION : 

i. To access the Options screen, press 0 at any Game Setup screen. 

^ Select SAVE/LOAD and press © 

Select SAVE or LOAD OPTIONS/GAME and press © 

If you wish to save or load from an inserted MU, press ® ~ to select it, 
m Press 0 to save or load the game. 



SAVt/LOAD REPLAY 

Save replays of the spills and thrills from your trip down the mountain, 

TO SAVt A RtPLAY: 

t Press © to start the replay. When the replay appears, press O to access the 
Replay menu. 

& Highlight SAVE REPLAY and press ©. The Save Replay screen appears. 

=a. Press Q to save the replay. 

If the slot is not marked <EMPTY>, you are asked if you wish to overwrite the file. 
Press ® I to highlight YES or NO and press ©. 

If you already have a replay saved, you can delete it by highlighting it and pressing 

0 

m. After you have saved your replay, press © to continue. 

» You can save up to four replays, 

TO LOAD A RtPLAY: 

J. Access the Options screen by pressing 0 at any Game 
Setup screen. 

Select SAVE/LOAD and press ©, 

=3. Select LOAD REPLAY and press ©. The screen 
displays all replays available for leading. 

m. Highlight a replay and press ©, The replay loads. 

Press O to access the Replay menu and exit out of 
replay. 







CF5E=OITS> 

DfcVfeLOPMfcNT T6AM 
Executive Producer: Sleven Rechtschaffner 
Producer: Larry LaPierre 
Co-Producers: J. David Elton, Conor Lumpkin 
Production Team: Steve Anthony, Jay 6aimer, 
Jeremy Ferguson, Pauli Inouye, Kirby Leung, 

Scott Murray, Brad Porteous,, Kyle Seller, 

Sean Smillie, Scott Speirs 
Lead Programmer: Mike Rayner 
Technical Director; Jon Spencer 
Programming Team: Basil Chan, Eric Freytag, 
Botros Gerges, Craig Haul, Darryll Hobson, 

Dorn Humphrey, Marl? Johnson, Chris Khoo, 

Jess Kube, 

Barry McCaHum, Hicham Rafi, Andrea Schiel, 
Bob Silliker,, Gary Stein ke, Dean Stevenson, 

Ben Talbot, James Thomas, David Weedon 
Additional Programming: leer Addis, 

Erik Benediktson, Darko Bojamc, Ryan Cleven, 
Jun Fu, Ken Kesler 

Art Directors: Geoff Coates, Henry LaBounta, 
Ian Lloyd 

Technical Art Director: Clint Hanson 
Technical Artists: Malcolm Andrieshyn, 

Tom Graham, Kent Maclagan 
Concept Artists; James Bowes, Tom Johnson 
Lead Animators: Paul B. Lee, Gilbert Ngo 
Animators: Jason Bulibrook, Stephen Dyck, 

Felix Hamaguchi, George Samilski, 

Terry Sanderson, Sota Yuyama 
Lead Modelers: Sinisa Karo lie, Nicholas Tay 
Modelers: Yoshi Arima, Natsuko Kinoshita, 
SangHyok Kyon, David Lam, Dong Mef, 

Klaus Monies, Andrew Murphy, John Parent, 
Cody Ritchie, Stephen Rowe, Sean Sherwin, 
Jordan Stolearcius, Winston Tai, Henson Tan, 
DerykTappin, Jeff Timothy, Gordon Wang 
Lead Lighter: Robin Kort 
Lighters; Vincent Chi, Joe Cruz 
Lead Texturer: Laura Luris 
Texturers: Sephine K. Cruz 
Lead Graphic Designer: Carolyn Cudmore 
Graphic Designers: Tony Lee, Mimi Lee, 

Indy Johal 

Additional Art: Greg Allen, Kyle Anderson, 
Jason Beatch, Kevin Chan, Joe Cruz, Eric Do, 
Celia Jepsen, Andy Koo, Nico Lejeunesse, 

Arthur Na, Giavannis Sosso, Randolph Stayer, 
Michael Yeung, Young Yoon 
Audio Team: Frank Faugno, Tim McKenzie, 
John Morgan 

Additional Audio: Sean Charles, Carson Fee, 
Aaron Jaozen 

Screenwriters: Deborah Peraya, 

Janice Beaudoin, Martin Soryoki, Randy Wagner 
Video Post Production; Tom Rayoove, 

Peter Miller 

Audio Post Production: Francois LaFleur 


Senior Development Director: Pauline Mofler 
Development Directors: Heidi Ernest, 

Scott Henshaw, Eric Lau, San Shephard, 

Robyn Wallace 

Art Production Managers: Daryl Smith, 

Chris Wren 

Production Support: Lynn Corcuera, 

Meredith Gaffney, D'Arcy Gog, Alan Hui, 

Blair Leggett 

Tfe^TINO TfcAM 

Project Manager: Martin McQueen 

Team Lead: Cameron MacKinnon 

Testers: Brian Boog, Keith Chan, Tyler Chipney, 

Tiffin Clark, James Fox Corbett, Matthew Da gar, 

Sean Desharnais, R. Corey Ferguson, 

Matthew Fredlund, Cheyne Gibson, 

Richard Given, Eric Herbstreit, James Herd, 
Jessica Ho, Steven J, Howie, Darren Jack, 
Bhaktivedanta Jolicoeur, Thor Kell, Tim Li, 

Willie Loh, Taylor Milfer, Lauren Mitchell, 

Shaun Morrison, Justin Much, Christian Parker, 
Chris Rezan&on, Ben Ross, Ricardo Roza-Pereira, 
Richard Seto, David Shen, Joe Silliker, 

Kent Sunde, Brad Thompson, Ediward Vanance, 
Brandon Waardenburg, Craig Weatherhead, 
Lucas Zanatta 

NA CQC; Travis Alger, Anthony Barbagatlo, 

Jason Collins, Benjamin Crick, Eron Garcia, 

Darryl Jenkins, Dave Knudson, Joseph Lee, 

Russell Medeiros, Adam Rivera, Simon Steel, 

Rob Stiasny 

LOCALIZATION 

Localization Production: Shannon Bruce 

Localization Coordination: Asa Carlsson, 

Britta Dohmen, Jos& Luis Rovira, 

St^phane Tachon, David Wiens 
Localization Team: Around the Word, 

Cordula Abston, Thomas Baedorff, 

Dimitri Delaitre, Effective Media, 

Peter Frankemolle, Raul GOmez, Jesus Gorriti, 
Julie-Anne Najjar, Bertrand Mangin, MTTWS.L, 
Simon Lee, David F^erez, Luis Miguel Ruano, 

Hugo Wyler 

MARKETING AND PR 
Marketing Director: Keith Munro 
Product Manager: Katrina Strafford 
Marketing Team: Vyn Arnold, Brandon 
Barber,, Rob Bucci, Malt Capozzi, Nathan Carrico, 
Donerick De La Cruz, Gabe Leon, Gaylsne Nagel, 
Alison Ross, Annan Sangha, Doug Scott, 

Lauren Siegel, Amy Winter 
Package Illustration: Michael Kerbo 
Documentation; Jason Gorski 
Documentation Layout: Chris Held 
Public Relations Team: Bryce Baer, David Lee, 
Jeane Wong 

Special Thanks: Glenn Enlis, Marcy Galea, 
Gabrielis- Hey man, Beverly Koekeritz, 

Errol Kotosine, Raphael la Lima, Jay Mi ller, 

Pat O'Brian, Ceybele Rett us, Jim Preston, Steve 
Schnur, Jim Stadelman 


LIC&Nb&D MUSIC 

"Higher Ground”' [X-ecutioners Remix) 
Performed by Red Hot Chili Peppers 
Written by Stevie Wonder 
Cl 973 Black Bull Music (ASCAP) and Jobete 
Music Co. 

(ASCAP} administered by EMI April Music Inc. 
Recording courtesy of Capitol Records 
Under license from EMI Film £TV Music 


"Hypersonic" 

Perform,ed by Jane's Addiction 

"Written by Peny Ferrell, Dave Navarro, Stephen 

Perks, Bob Ezrin and Martyn LeNoble* 

C 2003 I'll Hit You Back Music (BMI), Embryonic 
Music {BMI) Swizzle Stick {BMI}, Ezerman Music 
(BMI), Administered by Almo Sounds and Almo 
Irving Music" 

Recording courtesy of Capitol Records 
Under license from EMI Film & TV Music 


"We Don't Care" 

Performed by Audio Bullys 

"Written by Tom Dinsdale, Simon Franks, Doug 

Braysfield and Miles Goodman” 

< 2002 EMI Blackwood Music Inc. and Universal 
Music Publishing 

Recording courtesy of Astralwerks 
Under license from EMI Film &TV Music 

"Go" 

Pnrfonmed by Andy Hunter 

Written by Andy Hunter and Tedd Tjornhom 

c 2003 Birdwing MuskVEngage/Meaux Hits/ 

Tedasia Music {ASCAP) administered by EMI 

Christian Music Publishing 

Recording, courtesy of Nettwerk Productions/ 

Sparrow Records 

"Wobble" 

Performed by Aphrodite 
Written by Gavin King 

C) 2000 EMI April Music Inc, and Express Songs 
administered by EMI April Music Inc, 

Recording courtesy of V2 Records 

“Leave Home" 

Performed by Chemical Brothers 
Written by Edmund John Simons and Thomas 
Owen Rolands and Blake Baxter 
"d 2003 Universal/MGA Music Pubfishing 
Limited, administered by Universal-MGA Music 
Publishing Inc, a division of Universal Studios Inc., 
on behalf of MCA Music Limited and BMG Songs 1 ' 
Recording courtesy of Astralwerks/Virgin Records 
Under license from EMI Film & TV Music 


"Bare Witness III" 

Performed by Dan the Automator feat, Gbert 
Written by Dan the Automator 
© 2003 Sharkman Songs (ASCAP) 

Recording courtesy of MCA Records 
Under license from Universal Music Enterprises 

“Poor LenoSilicon Soul Remix" 

Performed by Rdyksopp 

Written by Torbjome Brundtland and Svein Berge 
and Erland Otre Qeye 

2003 Universal Music Publishing Limited, 
administered by Universal-Polygram International 
Publishing Inc. and BMG Songs” 

Recording courtesy of Aotrafwerks 
Under license from EMI Film &TV Music 

“Snow Patrol" 

Performed by Alpine Stars 

“Written by Richard Woolg&r, Glyn Thomas” 

© 2003 Warner Chappell Music Ltd. (PRS) 
administered by WB Music Corp. {ASCAP) 
Recording courtesy of Riverman Records and 
Virgin Records/Astral werks 
Under license from EMI Film £ TV Music 


“Way Away” 

Performed by Yetlowcard 

Written by Yellowcard and Peter Mosely 

© 2003 Bromuda Music [ASCAP) 

Recording courtesy of Capitol Records 
Under license from EMI Film £ TV Music 

"Rockstar* [Jason Nevms Remix) 

Performed by N.E.R..D. 

Written by Pharrell Williams and Had Hug 
2003 EMI Blackwood Music Inc., Waters of 
Nazareth. EMI April Music Inc, & Chase Chad 
Music. All Rights for Waters of Nazareth controlled 
and administered by EMI Blackwood Music Inc. 

All Rights for Chase Chad Music controlled end 
administered by EMI April Music Inc,” 

Recording cou rtesy of Virgin Records 
Under lice nse from EMI Film & TV Music 

"A is lor Action* 

Performed by Ima Robot 
"Written by Alex Ebert, Oliver Goldstein, Tim 
Anderson, Justin Melda-Johnsen & Joey Waronker" 
"© 2003 EMI April Music Inc., Ima Robot Music 
& Writer's Designee. All Rights for Ima Robot 
Music controlled and administered by EMI April 
Music Inc.* 

Recording courtesy of Virgin Records 
Under license from EMI Film, & TV Music 





"Jerk II Out" 

Performed! by Caesars 

Written by Joakim Ahlund 

© 2003 Universal-MGA Music Publishing a 

division of Universal Studios Inc. on behalf of 

Telegram Publishing AB 

Recording courtesy of Astralwerts 

Under license from EMI Film &TV Music 


“Mas 11 

Performed by Kinky 

“Written by Carlos Alberto Chairez, Joaquin 
Lozano, Juan Omar Gongora, Augustin Gilberto 
Cerezo" 

© 2003 EMI Blackwood Music Inc. 

Recording courtesy of Netlwerk Productions/ 
Sonic360 

"Like This" 

Performed by X-ecutieners 

Writlen by R. Aguilar and A. Saffrey 

© 2003 Swift Tracks {BMl) and A. Saffrey Music 

(BMl) 

Recording courtesy of Columbia Records 
By arrangement with Sony Music Licensing 

“All Night" 

Performed by Swollen Members 

'Written by Shane Bunting, Kiley Hendriks and 

Paul Kilianski" 

C 2003 Bat tleaxe Records/Nettwerk Productions 
Recording courtesy of Arista Records 

"Deep End" {Utah Saints Remix) 

Performed by Swollen Members 

"Written by Shane Bunting, Kiley Hendriks and 

Sean Harris" 

© 2003 Battleaxe Records/Nettwerk Productions 
Recording courtesy of Arista Records 

"Screw Up" 

Performed by Overseer 
Written by Robert Howes pka Dr, Chug 
© 2003 Warner Chappell fPRS). All rights 
administered by WB Music Corp, (ASCAP) 
Recording courtesy of Columbia Records 
By arrangement with Sony Music Licensing 

“No One Knows" (U.N.K.L.E. remix) 

Performed by Queens of the Stone Age 
Written by Written by Josh Homme & Mark 
Lanegan 

© 2003 Board Stiff Music [BMl) and Ripplestick 
Music (BMI) 

Recording courtesy of interscope Records 
Under license from Universal! Music Enterprises 


"Silver Screen Shower Scene {Static Revenger)" 
Performed by Felix Da Housecat 
"Written by Bobby Orlando, Felix Stallings, David 
Jenefsky and Tommie Lorello" 

“•S' 2003 UniversaLMCA Music Publishing, a 
division of Universal Music Studios !nc," 
"Recording, Sherlock Holmes Music Publishing 
and Nett Management obo T. Lorello" 

Recording courtesy of Emporer Norton Records 

"Emerge" [Junkie XL remix) 

Performed by Fischerspoonar 

Written by Warren Fischer and Casey Spooner 

© 2003 Universal Music Publishing and Nettwerk 

Management 

Recording courtesy of Capitol Records 
Under license from EMI Film: & TV Music 

"Ride" 

Performed by Deepsky 

Written by J. Scott G and Jason Blum 

Vocal by J Scott G 

Produced and Engineered by Deepsky 
© 2003 Deepsky Music 

[P) 2002 Recording courtesy of Kinetic Records 
"Who's Who" 

Performed by Dilated Peoples 
Contains a sample of Can't Find the Judge 
Written by Alan Maman and Michael Perretta and 
Gary Wright 

u © 2003 A. Maman Music administered by The 
Royalty Network and Double Vinyl Music (BMl) 
and Universal-MCA Music Publishing, a division of 
Universal Studios Inc." 

Recording courtesy of Capitol Records 
Under license from EMI Film & TV Music 

"Don’t Let The Man Get You Down" 

Performed by Fatboy Slim 

Written by Norman Cook and Les Emmerson 

© : 2003 Galeneye Music administered by Warner 

Chappell and Recording courtesy of Astralwsrks 

Records/Skint Records 

Under license from EMI Film & TV Music 

"Clockworks" 

Performed by Autopilot Off 
"Written by Christopher Johnson, Chistopher 
Hughes, Phillip Robinson and Robert Kucharek" 
t 2003 WB Music Corp. [ASCAP) and 
Witherspoon Publishing (ASCAP) administered by 
WB Music Corp. [ASCAP) 

Recording courtesy of The Island Def Jam Music 
Group 

Under license from Universal Music Enterprises 


"Stare at the Sun" 

Performed by Thrioe 

Written by Thrice 

© 2003 Sceptre of Malice Music 

Recording courtesy of The Island Def Jam Music 

Group 

Under license from Universal Music Enterprises 

"Glass Danse (Paul Oakenfold Remix)" 
Performed by The Faint 
Written by The Faint 

© 2003 G rammer Out of Context (SESAC) 
Recording courtesy of Astralwerks 
Under license from EMU Film & TV Music 


"Do Your Thing" {Jaxx Club Remix) 

Performed by Basement Jaxx 

"Written by Felix Buxton, Simon Ratcliffe, Blue 

Mitchell" 

c 2003 Universal/MCA Music Limited 
administered by Songs of Universal Inc. 

Recording courtesy of Astralwerks/Virgin Records 
Under license from. EMI Film & TV Music 


"Biller End" and "Bitter End 
{Junior Sanchez Remix)" 

Performed by Placebo 

"Written by Brian Molko, Stefan Olsdal and 

Steven Hewitt" 

■ 2003 Famous Music Publishing Ltd. 
administered by Famous Music Corporation 
Recording courtesy of Astralwerks 
Under license from EMI Film & TV Music 


"Freeze" 

Performed by K-Gs 

"Written by Kevin Brereton, Russell Klyne" 

"c‘ 2003 Universal Music Publishing, a division of 
Universal Studios Canada Ltd." 

Recording courtesy of Capitol Records 
Under license from EMi Film & TV Music 


“Pfay It Loud" 

Performed by MxPx 
Written by Mike Herrera 
© 2003 MxPx Songs (ASCAP) 

Produced by Dave Jerden 
Mixed by Tom Lord-Alge 
Recording courtesy of Nerscope Records 
Under license from Universal Music Enterprises 


“Good Times" 

Performed by Finger Eleven 

“Written by Scott Anderson, James Black, 

Sean Anderson, Rich Beddoe, Rick Jackett" 

2003 Finger Eleven Publishing, Inc. (SOCAN) 
and Renfield Music Publishing, Inc, (ASCAP)" 

(P) 2003 Recording courtesy of Windup Records 
LLC 

Original In-House Music 
“Avalanche" 

Written and Composed by Powerplant - 
John Morgan and Kiki Stewarson 
Mixed By Francois LaFleur 
© 2003 Electronic Arts 

"Buffet of Breaks" 

Written and Composed by John Morgan 
Mixed by Francois LaFleur 
© 2003 Electronic Arts 

“Full Throttle" & “Yellowcsrd [Peak 1 Themes)" 
Written and Composed by John Morgan and Kiki 
Stewardson 
© 2003 Electronic Arts 

"Off and Gone {Peak 2 Theme)" 

Written and Composed by John Morgan 
Mixed by Francois LaFleur 
© 2003 Electronic Arts 

“Into the Storm (Peak 3 Theme)" 

Written and Composed by John Morgan 
Mixed by Francois LaFleur 
© 2003 Electronic Arts 

“Theme music for Allegra, Griff, Nate, and Zoe" 
Written by CDT 

Arranged and Edited by John Morgan 
Mixed by Francois LaFleur 
© 2003 Electronic Arts 

Labor Day (It’s A Holiday)" 

Performed by Black Eyed Peas 

Written by Adams//Pineda/Van Musser/Brown/ 

Stubblefield/McCollough, Jamison/Coll ins/Coll ins/ 

Waddy/Gunnerls/Griggs 

© 2003 Witl.LAm Music (BMi) & Jeeplcy Music 

Publishing {BMl) and Golo Publishing Company 

administered by Unichappell Music Inc. 

Recording courtesy of Inters&ope 

Under license from Universal Music Enterprises 




The SSX 3 Soundtrack stands on its own as one 
of the hottest party compilations of the season 
featuring exclusive tracks from Fat boy Slim, 
N.E.R.D., Placebo, and The X-eoutioners as well 
as killer tracks from The Chemical Brothers, 
Basement Jaxx, Kinky, Rbyksopp, K-OS, Audio 
Bullys, Swollen Members, and a Paul Gakenfold 
remix of The Faint 

Best of all, the SSX 3 Soundtrack includes a 
bonus DVD with tons of exclusive and cool SSX 
3 stuff. 

SSX 3 Trailers {2) 

^ Rdyksopp “Poor Leno" video 
^ SSX 3 Screensavers (2) 

^ SSX 3 Wallpapers (3) 

SSX 3 Character Icons (10) 

' Tips from Prima Games 
^ Exclusive cheats and a lip for the game (2) (in 

the CD booklet) 


CONTRACTED EERVICEE 

Cast (Voice Talent): Alistair Abell, Ben Ayres, 
Kalhleen Barr, Aiaina Burnett, Rodney Charles, 
Michael Dobson, Mark Hildreth, Mariko Kage, 
Jessica Lynn, Bif Naked, Mathew Prior, 

Joe Richards, Ryan Wall 

Cast (Stand-in voice talent): Sarah Edmonson, 
Kiley Hendricks, Corey While 
Subject Matter Experts; Jim Barn urn, 

James Bishop, Tania Sacchelti 
Focus Group / snowboarding experts: 

Rube Goldberg, Shaun Hughes, Rick Johnston, 
Gabe Langlois, Omar Lundie, Steve Orton, 

Mike Turner, Rick Wunderlich 
Artist Services: Margaret Hessian, 

Ryan Kinnaird, Craig McEwsn, John Monahan, 

Ken Nicholls, Adam Warren 

Music Services: Brian King, Chiiko Misomali, 

Kiki Steward son, Dave Taylor 


LIN/I I TED qO-DAV WARRANTY 


ELECTRONIC ARTS LIMITED WARRANTY 

Electronic Arts warrants to the original purchaser of this product that the recording medium on which the 
software program(s) are recorded (the “Recording Medium") and the documentation that is included 
with this product (the Manual ) are free from defects in materials and workmanship for a period of 90 
days from the date of purchase. II the Recording Medium or the Manual is found to be defective within 90 
days from the date of purchase. Electronic Arts agrees to replace the Recording Medium or Manual free 
of charge upon receipt of the Recording Medium or Manual at its service center, postage paid, with proof 
of purchase. This warranty is limited to the Recording Medium containing the software program and the 
Manual that were originally provided by Electronic Arts. This warranty shall, not be applicable and shall be 
void if, in the judgment of Electronic Arts, the defect has arisen through abuse, mistreatment or neglect. 
This limited warranty is in lieu of all other warranties, whether oral or written, express or implied, including 
any warranty of merchantability or fitness for a particular purpose, and no other representation of any 
nature shall be binding on or obligate Electronic Arts. If any such warranties are incapable of exclusion, 
ihen such warranties applicable to this product, including implied warranties of merchantability and fitness 
for a particular purpose, are limited to the 90-day period described above. In no event will Electronic 
Arts be liable for any special, incidental, or consequential damages resulting from possession, use or 
malfunction of this Electronic Arts product, including damage to property, and to the extent permitted 
by law, damages tor personal injury, even if Electronic Arts has been advised of the possibility of such 
damages. Some states do not allow limitation as to how long an implied warranty lasts and/or exclusions 
or limitation of incidental or consequential damages so the above limitations and/or exclusion of liability 
may not apply to you. In such jurisdictions, the Electronic Arts' liability shall be limited! to the fullest extent 
permitted by law. This warranty gives you specific rights. You may also have other rights that vary from 
state to state. 

RETURNS WITHIN THE 90-DAY WARRANTY PERIOD 

Please return the product along with (!) a copy of the original sales receipt, showing the date of 
purchase, (2) a brief description of the difficulty you are experiencing and (3) your name, address and 
phone number to the address below and Electronic Arts will mail a replacement Recording Medium 
and/or Manual to you. If the product was damaged through misuse or accident, this 90-day warranty is 
rendered void and you will need to follow the instructions for returns after the 90-day warranty period. We 
strongly recommend that you send your product using a traceable delivery method. Electronic Arts is nol 
responsible for products not in its possession. 

RETURNS AF-TER THE 90 - DAY WARRANTY PERIOD 

If the defect in the Recording Medium, or Manual resulted from abuse, mistreatment or neglect, or if the 
Recording Medium or Manual is found to be defective after 90 days from the date of purchase, please 
return the product along with (1) a check or money order for $15-00 made payable to Electronic Arts, (.2) 
.( brief description of the difficulty you are experiencing and (3) your name, address and phone number to 
I he address below, and Electronic Art s will mail a replacement Recording Medium and/or Manual to you. 
We strongly recommend that you send your product using a traceable delivery method 1 . Electronic Arts is 
nol responsible lor products not in its possession, 

EA WARRANTY CONTACT INFO 
E-mail and Website: http://techsupport.ea.com 
Phone: (650) 628 1900 

EA WARRANTY MAlUNU ADDRESS 

Electronic Arts Customer Warranty 
P.O. Box 9025 

Redwood City, CA 94063-9025 





NOTICE: 


Electronic Arts reserves the right to make improvements in the product described in this manual at 
anytime and without notice. This manual and the product described in this manual are copyrighted, 

All rights reserved. No part of this manual! may be copied, reproduced, translated,, or reduced to any 
electronic medium or machine readable form without prior written consent of Electronic Arts, P.O. Box 
9025, Redwood City, California 94063-9025. 

Call the EA HINTS & INFORMATION HOTLINE for 
recorded hints, tips, and passwords 24 hours a day, 7 days a week! 
tn the US, dial 900-288-HINT (4468). $1.99 per minute. 

In CANADA, dial 900-451 -4873. $1.99 (Canadian) per minute 
If you are under 1 8, be sure to get a parent’s permission before 
calling. Hotline requires a touch-tone telephone. Call length determined 
by user; average length is four minutes. Messages subject to change 
without notice. 


EA TECH SUPPORT-if you need technical assistance with this product, call us at (650) 62B-4322 
Monday through Friday between 8:30-11:45 AM or 1:00-4:30 PM, Pacific Standard Time. Ho hints 
or codes are available from (650) 628-4332. You must call the EA HINTS A INFORMATION 
HOTLINE for hints, tips, or codes. 

TECHNICAL. SUPPORT CONTACT INFO 
E-mail and Website: http://techsupport.ea.conn 
Mailing Address; Electronic Arts Technical Support 
PQ Box 9025 

Redwood City, CA 94063-9025 

If you live outside of the United Stales, you can contact one of cur other offices, 
tm Australia, contact: In the United Kingdom, contact: 

Electronic Arts Ply. Ltd. Electronic Arts Ltd. 

P.O. Box 432 P.O. Box 1 01 

Southport Old 4215, Australia Chertsey, KTl 6 0YL, UK 

Phone (0870) 2432435 

In Australia: For Technical Support and Game Hints and Tips, phone the EA HOTLINE: 1 902 261 600 
(95 cents per min.) CTS 7 days a week 10 AM-B PM. If you are under 18 years of age parental consent 
required. 


ATHX Certified Game is your assurance of consistent and optimal sound and picture performance. This 
game title was developed in a studio that meets THX's stringent reference standards for acoustical and 
visual performance, letting you enjoy the best in sound and picture playback. 

Software and Documentation €> 2003 Electronic Arts tnc. Electronic Arts, EA, EA SPORTS, the 
EA SPORTS logo, EA SPORTS BtG and the EA SPORTS BIG logo are trademarks or registered 
trademarks of Electronic Arts Inc. in the ULS. and/or other countries. All Rights Reserved. THX is a 
trademark or registered trademark of THX Ltd. All rights reserved. Microsoft, Xbox, and the Xbgx Logos 
are either registered trademarks or trademarks of Microsoft Corporation in the United States and/or other 
countries and are used under license from Microsoft. Dolby and the double-D symbol are trademarks of 
Dolby Laboratories. Manufactured under license from Dolby Laboratories. All other trademarks are the 
property of their respective owners. EA SPORTS™ and EA SPORTS BIG™ are Electronic Arts™ brands. 


Thx 












Get In The Game 


Want to join the #1 Interactive 
Entertainment Company? 

Visit recruiter at http;//jdbs,ea.com, 

Still a student? 

CHECK OUT EA ACADEMY AT HTTR!//EAACADEMY.EA,CPM. 




NOW AVAILABLE 


Prima's Official Strategy Guide 


country, and Slopestyle 




How to unlock every reward 
and find every collectable 


Details for victory as 


every trick and building 


© 21103 Electronic Arts Inc. Electronic Arts, EA, 

EA SPORTS, the EA SPORTS logo, EA SPORTS RIG 
and the EA SPORTS BEG logo are trademarks or 
registered trademarks of Electronic Arts Inc. in the 
U S, and/or ether countries. All Rights Reserved. 
Ail oilier trademarks are the property of their 
respective owners. EA SPORTS™ and EA SPORTS 


BIG™ are Electronic Arts™ brands. 


•H. Prima Gantes logo is a registered trademark of Random 
House, Inc., registered in tke United States and other coun¬ 
tries. Primagames.com is a registered trademark of Random 
House, Inc,, registered in the United States. 




e 

Comic Mischief 

Mild Violence 







































MEEBESUSPEmEmm, 


ImaERnRaunn. 


yisri www.esfb.org or 


sail l-SOo-771-3772 
i&r Rating Intorm&Hon 


Electronic Aits Inc-. S?09R 


<1 Stores Partway. RerWood City, DA 94065 


© 2)003 etedranic Aits Inc. Electronic Arts. EA. Weed For Speed, EA GAMES and toe EA GAMES logo art trademarks or regtetsrsd kftteroKte 
gF Efeciroeie. Ails toe. in we U.S and-'w gtfinr countries. Ail ngtits reserved. Mitsubishi, Eclipse and Lancer names. emblems and hoiiy 
designs are (ratemartsanilftf intellectual property rights pi Miisubistii Mokes torporaliw and nsed under icenseio Electronic Arts Inc. 
Toyrrta, Supra anrICelita are trademarks of Toyota MwofCtHporalionand useflwiw permission. Dodge is a trademark of DgiEirterCtnyster 
CurpoialiHi. Dopge Neon ond its trade dress am used under ttense tyf Sleciretiit Arls toe. © DairvrtenClirysftr Corporation 2003. QZ Racing 
is 3 trademark and is used Willi perrmssion IroniOZ S.pA. All older tiMemaiHs arelhe property ol itieirrespeciwe owners. EA GAMES™ is 
an Flenhranic Arts 1 * blind. 1471T05